[RMT] Kangaskhan Sucks On Normal

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[RMT] Kangaskhan Sucks On Normal

Post by Enchidio on Fri Apr 29, 2016 9:16 pm

title is true :^)

Bad on Normal (Kangaskhan-Mega) (F) @ Kangaskhanite
Ability: Scrappy
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Power-Up Punch
- Return
- Fake Out
- Sucker Punch

Who wouldn't use M-Kangaskhan on a lord team? ... ... Unless you use M-Lopunny, which I do. Fake Out technically has a power of 60 with STAB, which turns it into a move that has 90 power. Return will obliterate anything. Power-up Punch is not only decent coverage, it increases attack by TWO. Sucker Punch is for priority and the only way to hit ghost types.

Zane (Zangoose) (M) @ Toxic Orb
Ability: Toxic Boost
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Protect
- Facade
- Close Combat
- Knock Off

Zangoose is obviously meant to be a middle finger to those who thought that it sucked. Protect can buy a turn. At this point, once it is poisoned, Facade will rip everything to pieces. Even Legendaries will fall to the hand of this Zangoose! Close Combat rips the steel hearts of those who think they stand a chance, and Knock Off destroys walls who think they are in the mercy of the Pokemon with their Eviolites and Leftovers!

Kinshee (Cinccino) (F) @ Choice Band
Ability: Skill Link
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Tail Slap
- Bullet Seed
- U-turn
- Rock Blast

Cinccino's pretty good, I guess. Tail Slap deals massive amounts of damage with Band, and it beats Smeargle. Bullet Seed and Rock Blast work well with Skill Link. U-Turn is to get out of bad matchups, which is basically any steel type.

vIrUs (Porygon-Z) @ Choice Scarf
Ability: Adaptability
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
- Tri Attack
- Thunderbolt
- Ice Beam
- Trick

Porygon-Z is BRUTAL. Choice Scarf increases its speed to pretty good levels, and with a Modest Nature, Porygon-Z can break through even special walls! Tri Attack is an impressive 160 power move, and Thunderbolt and Ice Beam make the Boltbeam combination. Trick is to stop several Pokemon in its tracks.

Staraptor (M) @ Focus Sash
Ability: Intimidate
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Final Gambit
- Tailwind
- Close Combat
- Double-Edge

Oddly, Staraptor is the most useless Pokemon on this team. It's purpose is minor yet it is very useful: Set up Tailwind so the last Pokemon can outspeed and then it can just attack. I'll be using Final Gambit all the time no matter what, the two last moves are only filler.

Smear (Smeargle) (M) @ Salac Berry
Ability: Own Tempo
EVs: 4 HP / 252 SpD / 252 Spe
Jolly Nature
- Belly Drum
- Substitute
- Baton Pass
- Spore

Alright, the most brutal Smeargle set. Bet you knew something was up when you realized Smeargle had no Sash. This is what I usually do:
1. The Tailwind allows me to get a fast Spore
2. Substitute
3. Belly Drum. You will now have +6 attack and +1 speed.
3B. Spore if the opponent has woke up. Same for if it woke up after the Sub.
4. Keep Substitute up at all costs, however, it is optional.
5. Baton Pass into either Mega Kangaskhan to completely obliterate the opponent or Zangoose if it is a ghost team I am battling. This is the most dangerous Smeargle set, and you won't believe me when I say this, but this has actually worked.

Rate 1-10, Reshiram is better than White Kyurem, Mega Kangaskhan sucks.

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Re: [RMT] Kangaskhan Sucks On Normal

Post by Allyson(Ninetales) on Fri Apr 29, 2016 10:36 pm

um, doesn't ubers also follow the baton pass clause
meaning you cant pass something else with speed boost
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Re: [RMT] Kangaskhan Sucks On Normal

Post by Enchidio on Fri Apr 29, 2016 10:47 pm

p sure it doesnt i tried this team before and yeah it works

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Re: [RMT] Kangaskhan Sucks On Normal

Post by Hydre(Hydreigon) on Sat Apr 30, 2016 5:36 am

Ubers allows for it

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Re: [RMT] Kangaskhan Sucks On Normal

Post by Nebulous on Tue May 03, 2016 10:13 am

if you're gonna bpass to Kanga better make sure you have drain punch over power up punch.
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Re: [RMT] Kangaskhan Sucks On Normal

Post by Enchidio on Tue May 03, 2016 3:30 pm

If Smeargle fails the pass, though, Kang would have no way of increasing its attack. I'll think about it, but for now, Power-up Punch stays.

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Re: [RMT] Kangaskhan Sucks On Normal

Post by Galom on Wed May 04, 2016 9:00 am

You have a lot of questionable mons on this team.
Nebulous wrote:if you're gonna bpass to Kanga better make sure you have drain punch over power up punch.
Seconding this; also if you're going to run Drain Punch consider Double-Edge over Return for more power, as Drain Punch can help you recover the HP lost from recoil. Double-Edge picks up a lot of OHKOs that would be 2HKOs with Return.

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Re: [RMT] Kangaskhan Sucks On Normal

Post by Enchidio on Wed May 04, 2016 3:18 pm

oh ok
The three other mons are just filler in case Kangaskhan somehow dies, and possible recipents in case Kangaskhan dies via phazing or other methods. I'll run Drain Punch and Double-Edge.

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Re: [RMT] Kangaskhan Sucks On Normal

Post by Articuno on Wed May 04, 2016 8:57 pm

You are really lacking special attack or any sort of defense on your team. Cincinno is really sucky, sorry, but it is.

I'd replace it either with Chansey or Heliolisk.

Chansey @ Eviolite
Ability: Natural Cure
EVs: 4 HP / 252 Def / 252 SpD
Bold Nature
- Soft-Boiled / Wish
- Thunder Wave / Toxic / Stealth Rock
- Heal Bell / Protect
- Seismic Toss

or

Heliolisk (M) @ Life Orb
Ability: Dry Skin
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Volt Switch
- Hyper Voice
- Surf / Focus Blast / Grass Knot
- Thunderbolt

Your team is walled by Steel types at the moment. You could put Earthquake on Mega Kanga, though I don't know which move you'd replace. You could also change up your Staraptor set. Make it either defensive or offensive, but not somewhere in between.

Defensive:

Staraptor (M) @ Leftovers
Ability: Intimidate
Shiny: Yes
EVs: 252 HP / 4 Atk / 252 Def
Impish Nature
- Roost
- Defog
- Brave Bird
- Toxic / Close Combat

Offensive:

Staraptor (M) @ Choice Scarf
Ability: Reckless
Shiny: Yes
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Brave Bird
- Double-Edge / Final Gambit
- U-turn
- Close Combat

Normally I would just say that Smeargle is ass but since that's mainly your strat, good luck with the rest of the team I suppose.

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Re: [RMT] Kangaskhan Sucks On Normal

Post by Enchidio on Wed May 04, 2016 9:03 pm

I'll replace Cinccino with Heliolisk and use the set you recommended. As for Staraptor, Staraptor in this team is largely death fodder once it has setup Tailwind.

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