[RMT] A Steel Team without Heatran

View previous topic View next topic Go down

[RMT] A Steel Team without Heatran

Post by Enchidio on Wed May 11, 2016 3:59 pm

boom no heatran
this has actually beat people
WITH KLINKLANG

Potential (Klinklang) @ Life Orb
Ability: Clear Body
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Shift Gear
- Gear Grind
- Thunder Wave
- Return

Klinklang is sort of... weird. It has obtained me sweeps, though. Shift Gear and Gear Grind are pretty much the only reason I'm running this. Thunder Wave cripples other mons, and Return is coverage (?). Klinklang needs all the attack it can get. I'm not using Minus/Plus in my life, let alone singles.

Duration (Durant) (M) @ Life Orb
Ability: Hustle
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Hone Claws
- Iron Head
- X-Scissor
- Superpower

Durant works wonders. Iron Head and X-Scissor will do massive damage, and Superpower is a coverage move. Hone Claws rids Hustle's problems and boosts this mon's attack into amazing levels.

Steel Heart (Lucario) (M) @ Lucarionite
Ability: Justified
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Bullet Punch
- Close Combat
- Iron Tail

Ha, Mega Lucario over Heatran. Nice. Anyway, Swords Dance will increase this mon's attack stat to 778, which is fucking MASSIVE. Justified can be used as a switchin to dark type moves, Metagross, maybe? Bullet Punch is priority. Close Combat is the main move, while Iron Tail is the less accurate yet usable move. I dunno if I should run Jolly or Adamant, but eh.

Steel Claws (Scizor) (M) @ Choice Band
Ability: Technician
EVs: 248 HP / 252 Atk / 8 SpD
Adamant Nature
- Bullet Punch
- Pursuit
- U-turn
- Superpower

Choice Band Scizor. Bullet Punch and U-Turn are obvious additions. Pursuit is to trap other mons (boosted by Technican too) and Superpower is coverage. Choice Band increases Scizor's attack to make it extremely high.

Chain of Magnets (Magnezone) @ Choice Specs
Ability: Magnet Pull
EVs: 248 HP / 252 SpA / 8 SpD
Modest Nature
- Volt Switch
- Thunderbolt
- Flash Cannon
- Hidden Power [Fire]

Specs Magnezone is brutal. Magnet Pull will leave me to destroy them with HP Fire. Volt Switch is to maintain momentum, Thunderbolt and Flash Cannon are my main moves.

Irrelevant (Metagross) @ Life Orb
Ability: Light Metal
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Meteor Mash
- Bullet Punch
- Earthquake
- Zen Headbutt

Metagross, my main man Metagross. Meteor Mash is a move that deals decent damage and has a chance to increase attack. Bullet Punch is priority. Earthquake is a coverage move, dealing with other steel types. Zen Headbutt is a secondary coverage move.

Rate 1-10, Heatran is shit, M-Kangaskhan cannot sweep teams, seeya.


_________________
Best quotes everer
"Your are a pookie wiki"
"There's a U in stupid, you kn--- wait, oh shit, there's an I in stupid too. Fuck."
"Uncle Grandpa is my favorite anime"
"Why the fuck is this show on Adult Swim im switching to Nick Jr."
I can make your legend doc look as amazing as Julius Cole Roblox Hater's rapping
Friend request me or I kill your house
Im a voice
I can sprite whatever you want as long as you don't fuck up
I play offline Dragon Ball Xenoverse 2 and im prolly better at it than you im a saiyan
I maine water in cq
I have a deviantart
I try not 2 shitpost
Roleplaying room driver
U can call me Enchi Enchidio or whatever just dont call me Raelcontor kthxbye
avatar
Enchidio

Status :
Online
Offline

Posts : 405
Join date : 2015-07-25

View user profile

Back to top Go down

Re: [RMT] A Steel Team without Heatran

Post by Liziee on Wed May 11, 2016 4:30 pm

imo scizor mega would be much better but ok cool
avatar
Liziee

Status :
Online
Offline

Posts : 42
Join date : 2015-05-04

View user profile

Back to top Go down

Re: [RMT] A Steel Team without Heatran

Post by Articuno on Wed May 11, 2016 5:12 pm

I realize your team is hyper offensive but PLEASE get rid of Klingklang. It's so awful. I would replace it with Empoleon, then give your Magnezone a Scarf. And you could replace HP Fire with Fighting on either mon.

Empoleon (M) @ Choice Specs
Ability: Torrent  
Shiny: Yes  
EVs: 252 HP / 252 SpA / 4 SpD (not sure on these EVs tbh)  
Modest Nature  
- Ice Beam
- Hydro Pump
- Flash Cannon / Hidden Power [Fire]  
- Grass Knot

Chain of Magnets (Magnezone) @ Choice Scarf
Ability: Magnet Pull
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Volt Switch
- Thunderbolt
- Flash Cannon
- Hidden Power [Fighting]

Your M-Lucario only has STAB moves, making it easily walled by like, Jellicent (off the top of my head ofc). You might want to replace at least Iron Tail with something like Stone Edge, Earthquake, or Crunch.

Ah, and since you're lacking a bit of bulk on your team, try out Assault Vest Metagross. If you don't want to use it, then remember to change Light Metal to Clear Body.

Irrelevant (Metagross) @ Assault Vest
Ability: Clear Body
EVs: 252 HP / 192 Atk / 96 SpD
Jolly Nature
- Meteor Mash
- Bullet Punch
- Earthquake
- Zen Headbutt

_________________
avatar
Articuno
Room Owner
Room Owner

Status :
Crascking the ban whip
Stop stalking.

Posts : 740
Join date : 2014-11-25

View user profile

Back to top Go down

Re: [RMT] A Steel Team without Heatran

Post by Enchidio on Wed May 11, 2016 5:54 pm

I'll use Specs Empoleon. As for Magnezone, I've tried Scarf. It hasn't worked, really.

I dunno about using coverage moves on M-Luca. I'll see how it goes, but I more than likely won't.

I'm gonna replace Light Metal with Clear Body and use Assault Vest. I'll use regular 252/252/4 EVs, though.

_________________
Best quotes everer
"Your are a pookie wiki"
"There's a U in stupid, you kn--- wait, oh shit, there's an I in stupid too. Fuck."
"Uncle Grandpa is my favorite anime"
"Why the fuck is this show on Adult Swim im switching to Nick Jr."
I can make your legend doc look as amazing as Julius Cole Roblox Hater's rapping
Friend request me or I kill your house
Im a voice
I can sprite whatever you want as long as you don't fuck up
I play offline Dragon Ball Xenoverse 2 and im prolly better at it than you im a saiyan
I maine water in cq
I have a deviantart
I try not 2 shitpost
Roleplaying room driver
U can call me Enchi Enchidio or whatever just dont call me Raelcontor kthxbye
avatar
Enchidio

Status :
Online
Offline

Posts : 405
Join date : 2015-07-25

View user profile

Back to top Go down

Re: [RMT] A Steel Team without Heatran

Post by Mobutt on Thu Dec 29, 2016 2:02 pm

A. Your team is HYPER offensive, which is cheap never a good hing. On a scale of one to ten, I give itn 8. KilinKlan is bad, Ma Scizor would work here, and Scizor's Sash/Swords Dance sets aren't bad.
avatar
Mobutt

Status :
Online
Offline

Posts : 92
Join date : 2016-08-19

View user profile

Back to top Go down

Re: [RMT] A Steel Team without Heatran

Post by Enchidio on Thu Dec 29, 2016 2:37 pm

I don't use Klinklang anymore. HO is alright. I actually have a separate team with M-Scizor, in which I use SD. Thanks for the suggestions~

_________________
Best quotes everer
"Your are a pookie wiki"
"There's a U in stupid, you kn--- wait, oh shit, there's an I in stupid too. Fuck."
"Uncle Grandpa is my favorite anime"
"Why the fuck is this show on Adult Swim im switching to Nick Jr."
I can make your legend doc look as amazing as Julius Cole Roblox Hater's rapping
Friend request me or I kill your house
Im a voice
I can sprite whatever you want as long as you don't fuck up
I play offline Dragon Ball Xenoverse 2 and im prolly better at it than you im a saiyan
I maine water in cq
I have a deviantart
I try not 2 shitpost
Roleplaying room driver
U can call me Enchi Enchidio or whatever just dont call me Raelcontor kthxbye
avatar
Enchidio

Status :
Online
Offline

Posts : 405
Join date : 2015-07-25

View user profile

Back to top Go down

Re: [RMT] A Steel Team without Heatran

Post by The Sceptile Named Energy on Thu Dec 29, 2016 3:29 pm

I honestly can't think of anything that you need to hit with Pursuit. I mean, no one's running Delphox and even then you get outsped and KOed. So I would suggest Brutal Swing on Scizor because it does more than Pursuit does and gets Technician boosted to 90-BP. And Pursuit has 80 BP at max so that gives Brutal Swing another edge.

Steel Claws (Scizor) (M) @ Choice Band
Ability: Technician
EVs: 248 HP / 252 Atk / 8 SpD
Adamant Nature
- Bullet Punch
- Brutal Swing
- U-turn
- Superpower

Another suggestion is to try to fit Bug Bite in there somewhere because every time you wish to KO a mon on Dark, for example: A weakened Mandibuzz (At about 50%). If it is Bold with 12 Def investment (which I would guess would be like semi-common for Mandibuzz but I can't say anything because I don't play Dark anymore.) It will definitely live the hit and roost off the damage dealt, it also can outstall this Scizor with Roost and Foul Play, and since you're running U-Turn you'll get swapped out into something else. Bug Bite on the other hand basically kills (There's is a 6.2% chance Mandibuzz will live a Bug Bite at 50% and U-Turn is a definite 2HKO.). Bug Bite can also snag those random berries, though it's VERY situational so that's not the main point of Bug Bite. Just do damage and get out. Though this is only a suggestion.
avatar
The Sceptile Named Energy

Status :
Online
Offline

Posts : 559
Join date : 2016-07-16

View user profile

Back to top Go down

Re: [RMT] A Steel Team without Heatran

Post by Allyson(Ninetales) on Thu Dec 29, 2016 10:05 pm

Since everyone provided sample set suggestions on all your mons except M-Lucario, here:
Steel Heart (Lucario) (M) @ Lucarionite
Ability: Justified
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Bullet Punch Extreme Speed
- Close Combat
- Iron Tail Earthquake/Crunch/Rock Slide
In clarification, you can choose either to remove Bullet Punch OR Iron Tail. If you replace Bullet Punch with Extreme Speed (which has higher BP and higher priority) you get to keep Iron Tail, and if you replace Iron Tail you'll have to choose a coverage move. Earthquake is a mandatory option, Crunch is useful if you want to breakthrough Slowbro (high risk with possible twave/scald burn though), and Rock Slide/Stone Edge (choose one which suits you most) for anti flying (though skarmory is still a prick).

Also I was hoping you'd keep KlingKlang since I love gimmicks like that (hey it could've been more useful if it had better coverage).
Lastly, you might want to reconsider if you're keeping 2 Steel/Bug types. I prefer not to keep 2 at the same time really.
avatar
Allyson(Ninetales)
Voice
Voice

Status :
Online
Offline

Posts : 577
Join date : 2015-02-06

View user profile

Back to top Go down

Re: [RMT] A Steel Team without Heatran

Post by Mobutt on Fri Dec 30, 2016 3:01 pm

In the Gen 7 meta, Bug Bite is non-existent. Anyways, the above sample set is good, but Iron Tail is...unreliable. But I generally don't trust anything below 80% accuracy.
My set would be Swords Dance, Close Combat, Bullet Punch, Earthquake.
I choose earthquake because dealing with fire typrs is tiresome with Heatran on steel teams, and although there's a high tidk of outspeed with a OHKo, it can still clear slower mons (with risk).
avatar
Mobutt

Status :
Online
Offline

Posts : 92
Join date : 2016-08-19

View user profile

Back to top Go down

Re: [RMT] A Steel Team without Heatran

Post by The Sceptile Named Energy on Fri Dec 30, 2016 4:58 pm

Mobutt wrote:I choose Earthquake because dealing with fire typrs is troublesome with Heatran on steel teams.
I mean, this is a steel team so there will be next to no competition when it comes to this type. Heatran isn't even that common on Fire from I've observed. And I have 2 words in response for a Fire Type when you're playing steel: Scarf Excadrill. Because let's say you want to outspeed a Salazzle, one of the faster mons on Fire. You could run Brave (which is - Speed and + Attack) and you will still outspeed Salazzle without having to maximize your Speed. To be exact 244 EVs. And if you're running Adamant you only 132 Speed EVs to outpace Timid Salazzle with a Choice Scarf. But the point of my rambling is basically this, don't leave Lucario in on a Fire Type or bad things happens.
avatar
The Sceptile Named Energy

Status :
Online
Offline

Posts : 559
Join date : 2016-07-16

View user profile

Back to top Go down

Re: [RMT] A Steel Team without Heatran

Post by Mobutt on Sun Jan 01, 2017 7:27 pm

The Sceptile Named Energy wrote:
Mobutt wrote:I choose Earthquake because dealing with fire typrs is troublesome with Heatran on steel teams.
I mean, this is a steel team so there will be next to no competition when it comes to this type. Heatran isn't even that common on Fire from I've observed. And I have 2 words in response for a Fire Type when you're playing steel: Scarf Excadrill. Because let's say you want to outspeed a Salazzle, one of the faster mons on Fire. You could run Brave (which is - Speed and + Attack) and you will still outspeed Salazzle without having to maximize your Speed. To be exact 244 EVs. And if you're running Adamant you only 132 Speed EVs to outpace Timid Salazzle with a Choice Scarf. But the point of my rambling is basically this, don't leave Lucario in on a Fire Type or bad things happens.

I'm not going to say that you're very wrong and I'm the best competitive player ever-that's the opposite, even. What I will say is that Focus Sashes exist. I wonder why everyone ON THE PLANET thinks Scarf Excadrill=gg against fire type teams. Scarf Darmanitan exists. So does scarfape(Which isn't that common tbh) and sashes. On that note, while Heatran isn't very common on fire type teams, he appears. And I know that from personal experience.
avatar
Mobutt

Status :
Online
Offline

Posts : 92
Join date : 2016-08-19

View user profile

Back to top Go down

Re: [RMT] A Steel Team without Heatran

Post by Sponsored content


Sponsored content


Back to top Go down

View previous topic View next topic Back to top

- Similar topics

 
Permissions in this forum:
You cannot reply to topics in this forum